Workcat: cute desktop cat, no window closing
Reworks the example into a pure desktop-pet: the cat wanders, sits, grooms, stretches, dashes and naps, reacts to petting and dragging, and follows the cursor with its eyes. The window-scanning and Accessibility code is gone. The cat is drawn from rounded primitives plus Shape paths in a fixed 100x90 design space, so it scales cleanly to any size. Linux/X11 is the primary target: the tray is optional, Wayland gets a warning, and WORKCAT_X11_BYPASS / WORKCAT_OPAQUE cover uncooperative window managers. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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pragma ComponentBehavior: Bound
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import QtQuick
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import Workcat
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Window {
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id: root
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required property CatController cat
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required property AppSettings settings
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readonly property var moodNames: ["walking", "running", "sitting", "grooming", "stretching", "sleeping", "loving", "alert"]
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readonly property real floorY: Screen.desktopAvailableHeight - height
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function openSettings() {
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settingsLoader.active = true
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if (settingsLoader.status === Loader.Ready)
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(settingsLoader.item as SettingsWindow).show()
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}
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width: settings.catSize
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height: Math.round(settings.catSize * 0.9)
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x: cat.x
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y: floorY
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color: Platform.opaqueBackground ? settings.coat : "transparent"
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flags: Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint | Qt.Tool
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| Qt.NoDropShadowWindowHint | Qt.WindowDoesNotAcceptFocus
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| (Platform.bypassWindowManager ? Qt.X11BypassWindowManagerHint : 0)
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visible: true
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title: qsTr("Workcat")
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Component.onCompleted: {
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cat.screenWidth = Screen.desktopAvailableWidth
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cat.catWidth = width
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}
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onWidthChanged: cat.catWidth = width
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Screen.onDesktopAvailableWidthChanged: cat.screenWidth = Screen.desktopAvailableWidth
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Cat {
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id: sprite
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anchors.fill: parent
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coat: root.settings.coat
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facingRight: root.cat.facingRight
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mood: root.moodNames[root.cat.mood]
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lifted: root.cat.dragging
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petted: root.cat.hovered && !root.cat.dragging
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look: root.cat.look
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Accessible.role: Accessible.Button
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Accessible.name: qsTr("Workcat")
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}
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HoverHandler {
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onHoveredChanged: root.cat.hovered = hovered
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}
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DragHandler {
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target: null
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onActiveChanged: root.cat.dragging = active
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onCentroidChanged: {
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if (active)
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root.cat.x = Math.max(0, Math.min(root.cat.screenWidth - root.width,
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root.x + centroid.position.x - centroid.pressPosition.x))
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}
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}
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TapHandler {
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acceptedButtons: Qt.LeftButton
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onTapped: root.cat.pet()
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onDoubleTapped: root.openSettings()
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}
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TapHandler {
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acceptedButtons: Qt.RightButton
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onTapped: root.openSettings()
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}
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Loader {
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id: settingsLoader
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active: false
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sourceComponent: SettingsWindow {
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cat: root.cat
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settings: root.settings
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onClosing: settingsLoader.active = false
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}
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onLoaded: (item as SettingsWindow).show()
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}
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}
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