Every so often a mug appears at the cat's nose, it sits down, dips its head in
and takes a few slow sips while steam rises. M01, optional stop.
The mug lives in its own click-through window like the chip, or inside the
overlay on Wayland. It goes away as soon as the cat is petted, dragged, sent to
sleep or moves on to something else, so no mug is ever left standing.
Also renames OverlayWindow's mode flag, which shadowed QWindow::active.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The project is now TNCat, after HEIDENHAIN's TNC controls. Binary, QML module
URI, settings path, bundle id and .desktop entry follow; the environment
switches are TNCAT_*.
Entertainment: a curled steel chip skitters in every minute or two, the cat
runs it down and bats it away a few times before sitting back looking pleased.
Mood changes flash the matching machine code above its head, G00 for a sprint,
G01 for a stroll, M08 while it washes, G28 for a stretch, M30 for a nap.
Window handling was split into two layouts. X11 and macOS keep one small window
per object, positioned by the app. Wayland gets a screen-filling overlay whose
input region is masked down to the cat, since a Wayland client cannot place its
own window. Overlay mode is automatic there and available elsewhere via
TNCAT_OVERLAY=1.
Also adds a ground-line setting so the cat can walk above a softkey row.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>