Main.qml declared both layouts at once: the small per-object windows and the full-screen overlay. Both of them write the controller's catCenter, which is where the eyes look for the cursor. Two bindings on one property overwrite each other, so catCenter alternated every frame between the cat window's real centre and the hidden overlay's, whose height is zero. look.y flipped between -0.495 and 1.0 sixty times a second and the pupils jumped with it. Each layout now sits behind its own Loader and only the one the platform needs is built. The small windows moved into Desktop.qml so a single component can hold all three of them. Measured in the running app while walking, the eye's vertical travel went from 2.6 px to 0.40 px, and look.y is now a single steady value. It also stops a second, invisible cat from animating in the background. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
TNCat
A little cat that wanders along the bottom edge of the screen, sits down, grooms itself, stretches, dashes off and takes naps. Every now and then a curled steel chip skitters past and the cat goes after it, or a mug appears and the cat takes a coffee break. Drag it around, tap it to pet it, and it purrs.
It announces what it is doing in the machine's own language: G00 when it
sprints, G01 when it strolls, M08 while it washes, G28 when it stretches
back to reference, M30 when it goes to sleep, M01 when it stops for coffee.
The name is TNC plus cat, because the intended home is a HEIDENHAIN control
(TNC7, TNC 640). Primary target is therefore Linux / X11; development happens
on macOS and both are supported by the same code.
Inspired by workcat.app, rebuilt from scratch as a plain Qt 6 / QML project.
Layout
| Path | Purpose |
|---|---|
CMakeLists.txt |
qt_add_executable + qt_add_qml_module (URI TNCat), macOS bundle, .desktop file on Linux |
src/main.cpp |
Wires AppSettings and CatController into the QML engine, warns on Wayland |
qml/AppButton.qml, qml/AppSlider.qml, qml/AppToggle.qml, qml/SettingsGroup.qml |
The controls, built from primitives |
src/catcontroller.* |
Mood machine (walk, run, sit, groom, stretch, sleep, love, alert, chase, bat, drink), movement tick, chip chase, coffee break, cursor tracking |
src/appsettings.* |
QSettings-backed coat, size, pace, ground line, eye tracking, pet counter |
src/platforminfo.* |
QML singleton Platform: platform name plus the X11 escape hatches |
qml/Main.qml |
Non-visual root that picks the window layout for the platform |
qml/CatWindow.qml, qml/ChipWindow.qml, qml/CupWindow.qml |
One small window each, positioned by the app. X11, macOS, Windows |
qml/OverlayWindow.qml |
One screen-filling click-through window holding both. Wayland |
qml/Cat.qml |
The drawing: rounded primitives plus Shape paths for tail, ears and mouth |
qml/Chip.qml |
The curled chip, a stroked Shape spiral |
qml/Cup.qml |
The coffee mug, with Shape steam wisps |
qml/SettingsWindow.qml |
Coat swatches, size, pace, ground line, eye tracking, codes, chips, coffee, tricks |
The cat is drawn in a fixed 100 x 90 design space and scaled by width / 100,
so every size setting stays crisp. There are no image assets, which keeps the
whole thing to one binary plus Qt.
Build
macOS with the Qt online installer:
~/Qt/6.11.1/macos/bin/qt-cmake -S . -B build -G Ninja -DCMAKE_MAKE_PROGRAM=$HOME/Qt/Tools/Ninja/ninja
Linux with distribution Qt packages:
cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
cmake --build build
Needs Qt 6.5 or newer. Required modules: Core, Gui, Quick, QuickShapes. There is no dependency on Qt Quick Controls and none on Qt Widgets: every control in the settings window is built from Qt Quick primitives, and there is no tray icon, which is the only thing that pulled Widgets in.
Check what actually got linked with:
otool -L build/tncat.app/Contents/MacOS/tncat | grep -o 'Qt[A-Za-z]*\.framework' | sort -u
Environment switches
| Variable | Effect |
|---|---|
TNCAT_X11_BYPASS=1 |
Adds Qt::X11BypassWindowManagerHint, making an override-redirect window. Use when the window manager refuses to keep the cat on top or shows it in the taskbar. |
TNCAT_OVERLAY=1 |
Forces the screen-filling overlay layout that Wayland needs, for testing it on X11. |
TNCAT_OPAQUE=1 |
Paints a solid background instead of relying on transparency. Use when no compositor runs and the cat sits in a black box. |
TNCAT_POSE=Sitting |
Freezes the cat in one mood. Handy for screenshots. Accepts any CatController::Mood name. |
QT_QUICK_BACKEND=software |
Qt Quick's software rasteriser, for machines without a usable OpenGL driver. Shape falls back to its geometry renderer on its own. |
Two window layouts
On X11, macOS and Windows the cat, the chip and the mug each get their own small, frameless, always-on-top window, and the app moves those windows around. Nothing else on screen is covered and no clicks are intercepted.
Wayland does not let a client place its own window, so that layout cannot work
there. In overlay mode the app instead opens one screen-filling transparent
window, moves the cat inside it, and restricts the window's input region to the
cat's rectangle with QWindow::setMask, so every click outside the cat lands on
whatever is behind. The mask is refreshed about 30 times a second while the cat
walks.
Overlay mode switches on automatically on Wayland. TNCAT_OVERLAY=1 turns it on
anywhere for testing. It is not the default elsewhere because macOS ignores the
input mask, which would make the overlay swallow every click on the desktop.
Running on a HEIDENHAIN control
Untested on real hardware so far. What the code already does for that target:
- X11 today, Wayland later. Both layouts are in the build; the platform picks one at startup.
- No tray, no menu bar item. The cat itself is the whole interface: right-click or long-press opens the settings window. Quit from the button there, with Ctrl+C in the terminal that started it, or by killing the process.
- Touch works without hover. Tap pets the cat, drag picks it up. The blush on hover is a mouse-only extra, not a requirement.
- Ground line setting. The cat normally stands on the bottom of the available screen area. On a control whose lower edge carries softkeys, raise the ground line in the settings so the cat walks above them.
What still needs checking on the actual machine:
- Qt version and libraries on HEROS. Build against what the control has, or ship a self-contained bundle with the Qt libraries next to the binary. Building on a newer distribution than the control runs will fail at load time on glibc.
- Graphics stack. If Qt Quick cannot get an OpenGL context, start with
QT_QUICK_BACKEND=software. The drawing is simple enough for that path. - Window management. The NC user interface runs fullscreen. Try the default
flags first, then
TNCAT_X11_BYPASS=1if the cat disappears behind it. - Installing anything on a control is subject to your site's rules. Keep the cat away from anything the operator needs to read, and clear it with whoever administers the machine before it runs on production hardware.
Interaction
| Input | Result |
|---|---|
| Click or tap | Pet the cat, it closes its eyes and purrs |
| Drag | Pick the cat up and put it somewhere else |
| Hover | Blush and purr wiggle |
| Double-click, right-click or long-press | Settings window |
| Settings window | Coat, size, pace, ground line, habits, tricks, quit |